BONNIE RUBERG, Ph.D.
To reach Bonnie, please email them at bruberg [at] uci.edu. You can also find them on Twitter as @myownvelouria.
Bonnie is an assistant professor of digital media and games in the Department of Informatics at the University of California, Irvine.
From 2015-2017, Bonnie was a provost's postdoctoral scholar in the Interactive Media & Games Division and a member of the Society of Fellows at USC.
In 2015, Bonnie received their Ph.D. from UC Berkeley in conjunction with the Berkeley Center for New Media and the Department of Women and Gender Studies.
Bonnie is also the co-editor of the volume Queer Game Studies and the lead organizer of the annual Queerness and Games Conference.
OUR GLASS LAKEis Bonnie's blog and personal website.
- Title: "'Look, make Mother take you and me to Our Glass Lake tomorrow.' These were the textual words said to me by my twelve-year-old ﬂame in a voluptuous whisper." -Lolita
- Header: designed by Scott Jon Siegel (@numberless)
Author Archives: Bonnie
Back in March, I had the wonderful opportunity to give an invited guest talk as part of the Art Dean’s Lecture Series at UC Santa Cruz in conjunction with “Video Games as Visual Culture,” a class developed and taught by … Continue reading
With assistance from some amazing students and peers, I put together this helpful, friendly info sheet about they/them pronouns (pdf). It’s designed as a resource for your workplace or community — especially if you work with cis folks who want … Continue reading
This March, at the Society of Cinema and Media Studies Conference in Chicago, Teddy Diana Pozo, Whitney Pow, and I put on a pretty rad panel that explored the relationship between video games and queer affect. It’s an area of … Continue reading
My big research task this spring has been my new book project, currently titled The Queer Games Avant-Garde: LGBTQ Video Game Makers and the Future of Interactive Media. This book is something like a spin-off from my monograph, Playing Queer, … Continue reading
It’s been ten (ten!) years in the making, but The Arthritic Grasshopper: Collected Stories 1934-1944 by Gisèle Prassinos is finally out from Wakefield Press. I co-translated the volume and wrote the introduction, which is titled “Gisèle Prassinos: Where Innocence Unleashes … Continue reading
Thanks very much to my co-panelists Edmond Chang, Evan Lauteria, and Timothy Welsh for a wonderful round table at the 2017 Popular Culture Association & American Culture Association Conference in San Diego this weekend! The session was titled “New Voices … Continue reading
It’s been a few years since my last trip to the Gotland Game Conference, a wonderful event where industry and academic talks about games and culture meet student design work. Now I’m going back for 2017! I first spoke at … Continue reading
The 4th annual Queerness and Games Conference (QGCon) took place in Los Angeles this weekend, and I’m very happy to say that it was a huge success. QGCon 2017 was hosted by my very own Interactive Media and Games Division … Continue reading
I’m thrilled to announce that Queer Game Studies, the edited volume that Adrienne Shaw have been working on for the last three and a half years, is finally out! It’s available on Amazon and through the University of Minnesota Press … Continue reading
Jennifier Malkowski and TreaAndrea Russworm’s exciting new edited volume Gaming Representation: Race, Gender, and Sexuality in Video Games now has an official release date — July, 2017! — and it’s available for pre-orders from Amazon. The collection is full of … Continue reading