In addition to publishing in a variety of scholarly venues (2010 to present), Bonnie has worked as a journalist (2005 to 2009) writing about sex, gender, and digital cultures for outlets like The Village Voice, The Economist, and Forbes. Links to her scholarly publications, as well as a recommended selection of her journalism, are available below.

Scholarly Publications:

Queer Game Studies: Gender, Sexuality, and a Queer Approach to Game Studies
Collection forthcoming from University of Minnesota Press, fall 2016
Co-edited with Adrienne Shaw, Temple University

“Playing to Lose: The Queer Art of Failing at Video Games”
Contribution to Identity Matters: Race, Gender, and Sexuality in Video Games
Editors TreaAndrea Russworm and Jennifer Malkowski, forthcoming from Indiana University Press

“No Fun: The Queer Potential of Video Games that Annoy, Anger, Disappoint, Sadden, and Hurt”
QED: A Journal of GLBTQ Worldmaking, Queer Games special issue, summer 2015

“Curating with a Click: The Art that Participatory Media Leaves Behind”
Ada: A Journal of Gender, New Media, and Technology, spring 2015
+ the “Curating with a Click” interactive quiz!

“Video Games, Queerness, and Beyond”
First Person Scholar, spring 2015, introduction to the Queerness and Games special issue

Editor, Queerness and Games special issue series at First Person Scholar
Including: “Queering Human-Game Relations” by Naomi Clark and Merritt Kopas, “All Balled Up Inside: Consent, Pinball, and the End of ‘Sex as Conquest'” by Jetta Ray, “Building Queer Community” by Christopher Goetz, “Designing for the Other: Serious Games, Its Challenges, and Mindful Play” by Mohini Dutta, “Cards Against Humanity Is _____” by Edmond Chang, and “On Beauty: Gamers, Gender, and Turing” by Margaret Rhee.

“Cruising Dystopia: The Messy Optimism of Digital Connection in Shaka McGlotten’s Virtual Intimacies
Qui Parle: Critical Humanities and Social Sciences, winter 2014

“Sex as Game: Playing with the Erotic Body in Virtual Worlds”
Rhizomes: Cultural Studies in Emerging Knowledge, winter 2010

JOURNALISM (selected works; a full list can be found here):

“Serious Fun: A New Generation of Alternate Reality Games,” The Economist, March 2009

“Connecting Up: Online Dating Websites Prosper During the Recession,” The Economist, March 2009

“The Best Porn Producer in San Francisco: At Pink & White Productions,” SF Weekly, February 2009

“Can Online Porn Withstand the Recession?”, PC World, February, 2009

“Can’t Keep Track of Your Sex Life? The Internet Can,”, November 2008

“Life Is Short. Have an Affair, New York,”, August 2008

“How to Spark Remote Learning,”, March 2008

“Women on the Wii,” part of the weekly column “Playing Dirty,” November 2006

“Women Monsters and Monstrous Women in Video Games,” The Escapist, November 2005

“Developing Sex in Games,”, November 2005

Comments are closed.