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The following is a selection. A full list of Bonnie’s presentations can be found on their curriculum vitae.

“Interrogating Empathy: Alternative Models of (Queer) Feeling in Video Games” (May, 2017)
Gotland Games Conference, invited speaker, Visby, Sweden

“Feeling for Others: Video Games and the Uses of Queer Affect” (March, 2017)
Society of Cinema and Media Studies, “Video Games and Queer Affect” panel, Chicago, IL

– “Speedruns and Slow Strolls: Queer Movements through Space and Time in Video Games”
UC Santa Cruz, Dean’s Arts Lectures Series invited speaker, Santa Cruz, CA (March, 2017)

– “Teaching Students to Make Socially-Engaged Video Games” (February, 2017)
Game Developers Conference, Games Education Summit, San Francisco, CA

– “Teaching Intersectional Feminism through Critical Game Design” (May, 2016)
HASTAC Conference, co-presentation with Vicki Callahan, Tempe, AZ

– “Passing for Human: Octodad and Queerness as Video Game Mechanic” (March, 2016)
Society for Cinema and Media Studies Conference, “Queering Game Studies” panel, Atlanta, GA

– “Creating Safer Spaces in Games Education” (March, 2016)
Game Developer’s Conference, co-presentation with Jane Pinckard, San Francisco, CA

– “Queerness and Video Games: Identity, Community, and Design” (January, 2016)
Stanford University, Games and Interactive Media, invited speaker, Palo Alto, CA

“Where Is the Queerness in the Digital Humanities?” (June, 2015), read storify
Digital Humanities Summer Institute, community workshop, University of Victoria

– “#nohomo: Mapping the Social Functions of Homophobic Twitter Hashtags” (June, 2015)
Digital Humanities Summer Institute, DH Colloquium University of Victoria

– “Playing to Lose: The Queer Art of Failing at Video Games,” invited panelist – March, 2015
Society for Cinema and Media Studies Conference, Montreal, Canada

“How to Create Safe Spaces at Game Events” (March, 2015), watch video
Game Developer’s Conference, Advocacy Track, San Francisco, CA

– “Playing Video Games Masochistically,” invited panelist – November, 2014
American Studies Association Conference, Los Angeles, CA

– “Reading Video Games Like Literature,” keynote speaker – June, 2011
Gotland Games Conference, Gotland, Sweden

– “Designing LGBT Characters for Video Games” – December, 2010
Gotland University, Human Rights speaker series, Gotland, Sweden

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