Author Archives: Bonnie

Articles from the Inclusive Streaming Initiative – video game live streaming, gender, bodies, and discrimination

Along with some wonderful collaborators here at UC Irvine, I’ve been running a research group that we call the Inclusive Streaming Initiative (@inclusivestream). Its mission is to explore issues of diversity, inclusion, identity, and harassment in video game live streaming. … Continue reading

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The Queerness & Games Conference is back for its 6th year

I’m super excited to be able to share that the annual Queerness and Games Conference (QGCon) is coming back for its 6th year — this time in Montreal at Concordia University on May 23 & 24, 2020. QGCon has been … Continue reading

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2019 reading group – “A Summer in the Global South: Regional & Transnational Game Studies”

For the past 3 years, I’ve been organizing and leading a seminar-style summer reading group for PhD students (and some recent grads) here at UC Irvine who work on game studies. It’s been a really great opportunity to build community … Continue reading

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Television & New Media article “The Precarious Labor of Queer Indie Game-making” – out now!

It’s an honor to be part of the “Contested Forms of Digital Game Labor” special issue of Television & New Media, which just came out (online first) just a couple days ago. The issue was edited by the Greig de … Continue reading

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Watch GDC Educators Summit talk on “Toxic Gamer Culture” free online

Thanks to the folks at the Game Developers Conference — as well as the many people who gave support on social media — for making my 2019 Educators Summit talk free to view online through the GDC Vault. The talk … Continue reading

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Video Games Have Always Been Queer is officially released

My monograph, Video Games Have Always Been Queer, is now officially out! I’ve been traveling around giving book talks so some folks were lucky enough to snag an early copy, but the book was technically released at the Society of … Continue reading

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Games and Culture article “Straight Paths through Queer Walking Simulators” – out now!

My article, “Straight Paths Through Queer Walking Simulators: Wandering on Rails and Speedrunning in Gone Home,” was published today (online first) in Games and Culture! It’s about the queer meaning of movement in video games and how a game like … Continue reading

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Video Games Have Always Been Queer is available for pre-order!

My monograph, Video Games Have Always Been Queer, is coming out next month (!) from NYU Press. It’s now available for pre-order, either from Amazon or the NYU Press website. It definitely recommend going with the paperback, which is only … Continue reading

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“Queerness & Video Games” special issue of Game Studies out now

It’s been two years in the making, but it’s finally out! It’s the “Queerness & Video Games” special issue of Game Studies. The issue is co-edited by myself and the wonderful Amanda Phillips and it features 11 original, peer-reviewed articles, … Continue reading

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Educators Summit talk at 2019 Game Developers Conference

After taking spring 2018 off from the conference circuit, I’m excited to be heading back to the Game Developers Conference this coming March 2019 in San Francisco. I’ll be giving a talk as part of the Educators Summit, which takes … Continue reading

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