Recorded talks

“Video Games Have Always Been Queer,” October 2019, book talk presented to the NYU Game Center

The Queerness and Games Conference – welcome to QGCon!

Panel: “Video Game Live Streaming: Challenges and Possibilities for Diversity and Inclusion,” September 2019, featuring: Samantha Blackmon, Mia Consalvo, Amanda Cullen, Alexandra Orlando, Bo Ruberg, and TL Taylor

“What To Do When ‘Toxic Gamer Culture’ Enters the Classroom,” March 2019, Game Developers Conference, Educators Summit

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Keynote: “Interrogating Empathy: Models of (Queer) Feeling in Games,” The Gotland Game Conference, May 2017

“Teaching Students to Make Socially-Aware Games” [skip to 30:00], March 2017, Game Developers Conference, Educators Summit

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“Queerness and Video Games: Identity, Community, and Design,” January 2016, Stanford University Games and Interactive Media Speaker Series

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