Category Archives: Uncategorized

Fall 2017 graduate seminar at UCI: “Technology, Sexuality, and Gender”

I’ve been “on leave” from UC Irvine this past academic year as I’ve wrapped up my postdoc at USC, but really soon I’ll actually, officially be starting my position at UCI. I’m teaching my first UCI courses this coming fall … Continue reading

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Speedruns & Walking Sims as “Queer Movements through Space & Time”

Back in March, I had the wonderful opportunity to give an invited guest talk as part of the Art Dean’s Lecture Series at UC Santa Cruz in conjunction with “Video Games as Visual Culture,” a class developed and taught by … Continue reading

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Helpful, friendly “They/Them Pronoun Info Sheet” for your workplace

With assistance from some amazing students and peers, I put together this helpful, friendly info sheet about they/them pronouns (pdf). It’s designed as a resource for your workplace or community — especially if you work with cis folks who want … Continue reading

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Psst, you can read my “Video Games & Queer Affect” SCMS presentation

This March, at the Society of Cinema and Media Studies Conference in Chicago, Teddy Diana Pozo, Whitney Pow, and I put on a pretty rad panel that explored the relationship between video games and queer affect. It’s an area of … Continue reading

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‘The Queer Games Avant-Garde’ book interviews underway

My big research task this spring has been my new book project, currently titled The Queer Games Avant-Garde: LGBTQ Video Game Makers and the Future of Interactive Media. This book is something like a spin-off from my monograph, Playing Queer, … Continue reading

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‘Arthritic Grasshopper’ by Gisèle Prassinos out now — reading in LA 6/17!

It’s been ten (ten!) years in the making, but The Arthritic Grasshopper: Collected Stories 1934-1944 by Gisèle Prassinos is finally out from Wakefield Press. I co-translated the volume and wrote the introduction, which is titled “Gisèle Prassinos: Where Innocence Unleashes … Continue reading

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‘New Voice in Game Studies’ round table at PCA/ACA

Thanks very much to my co-panelists Edmond Chang, Evan Lauteria, and Timothy Welsh for a wonderful round table at the 2017 Popular Culture Association & American Culture Association Conference in San Diego this weekend! The session was titled “New Voices … Continue reading

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Headed to Gotland Game Conference with talk on “Interrogating Empathy”

It’s been a few years since my last trip to the Gotland Game Conference, a wonderful event where industry and academic talks about games and culture meet student design work. Now I’m going back for 2017! I first spoke at … Continue reading

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QGCon 2017 in Los Angeles was a great success

The 4th annual Queerness and Games Conference (QGCon) took place in Los Angeles this weekend, and I’m very happy to say that it was a huge success. QGCon 2017 was hosted by my very own Interactive Media and Games Division … Continue reading

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Queer Game Studies collection is out now!

I’m thrilled to announce that Queer Game Studies, the edited volume that Adrienne Shaw have been working on for the last three and a half years, is finally out! It’s available on Amazon and through the University of Minnesota Press … Continue reading

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