“Video Games Have Always Been Queer,” October 2019, book talk presented to the NYU Game Center
The Queerness and Games Conference – welcome to QGCon!
Panel: “Video Game Live Streaming: Challenges and Possibilities for Diversity and Inclusion,” September 2019, featuring: Samantha Blackmon, Mia Consalvo, Amanda Cullen, Alexandra Orlando, Bo Ruberg, and TL Taylor
“What To Do When ‘Toxic Gamer Culture’ Enters the Classroom,” March 2019, Game Developers Conference, Educators Summit
Keynote: “Interrogating Empathy: Models of (Queer) Feeling in Games,” The Gotland Game Conference, May 2017
“Teaching Students to Make Socially-Aware Games” [skip to 30:00], March 2017, Game Developers Conference, Educators Summit
“Queerness and Video Games: Identity, Community, and Design,” January 2016, Stanford University Games and Interactive Media Speaker Series